- Pandemonium Game
- Pandemonium Games And Hobbies
- Pandemonium Game Ps1
- Pandemonium Game For Pc
Is a 3D combined action and platform game, where you control wither of 3 different characters. Is a 1996 3D platform game for Windows by the developer Crystal Dynamics. We meet our two main characters, the court martyr Fargus and the sorceress Nikki.
Announcement
As of April 22nd, 2020, archived versions are being culled (due to space limitations). The game is now also split up to keep downloads smaller.
See below for information on the Linux builds of the game.
Pandemonium Adventure
- Kongregate free online game Matrix Pandemonium - Jump up and down floors of buildings, face off with evil agents, ghostly twins and vicious oct. Play Matrix Pandemonium.
- And because every member of our studio audience receives $50 to start our game, you know you're in the land of Pandemonium! And now, here's the host of Pandemonium, Steve Edwards!' Pandemonium was an unsold game show involving audience participation. 1 Gameplay 1.1 Round 1 1.2 Round 2: Bounce 1.3 Bonus Game: People Puzzle 2 Studio 3 Trivia 4 Links The game.
Pandemonium Game
Adventure Mode, Electrosprite Adventure, and the Adventure Random Level Generator are in this archive.
The current version is Adventure v3.23, August 4th, 2021.
Win/Lin/Mac Bundles (Mediafire / Mega.nz)
Previous Version 3.17 (A few bugs, does not have asset streaming. Use if 3.18 causes instability)
Win/Lin/Mac Bundled (Mediafire / Mega.nz)
Pandemonium Classic
Classic Mode, Classic Mode 3D, and Corruper Mode are in this archive.
The current version is Classic v3.00, April 22nd, 2020.
Pandemonium Games And Hobbies
This version contains the Unity Monsters update. This update added latex drones, angels, dolls, and a few others.
Windows (Mediafire) (Mega.nz)
OSX (Mediafire) (Mega.nz)
String Tyrant
We prefer it if you download String Tyrant from our itch.io page. If the page is not available for some inscrutable reason, mirrors are available below.
Only the demo may be acquired here. If you want the full version, please purchase it from itch.io or Steam or become a 5$ patron.
The current version is StrTy v1.04, April 28th, 2020. Only the OSX version of 1.04 is released, the windows version is unchanged.
This version is a bugfix update.
Windows (Mediafire) (Mega.nz)
OSX (Mediafire) (Mega.nz)
Previous Prototypes
For space reasons, previous versions of the games have been culled as of April 22nd, 2020. If you really need an old version of the game for some reason, please contact the team via our email.
For amusement reasons, the very first release of Classic Mode is kept here.
Version 0.25a (Windows: Mediafire) (January 16th, 2016)
Where’d the Linux version go?
If you are a Linux user, you will need to compile the game yourself. Salty only has a Linux Mint installation, and attempts to make a cross-Linux version of the game keep failing.
Luckily, good samaritan Bicobus wrote a guide. This guide uses the older versions of the bitbucket repositories. The current engine repo is here.
This guide should be usable by an amateur. Please let the team know if we can help improve it.
A screenshot of the guide is here, should the website go down.
Utilities/Ephemera
Utilities used during development, or that are otherwise useful on their own merits.
Original HoP Images (Mediafire)
Collection of all the images from the original game, unsorted, in .png format. Create your own remastering! Or, you know, don’t.
Inform Image Extractor (Windows: Mediafire)
Windows 32-bit executable, extracts all images from a given .gblorb file and dumps them on the hard drive. Should work with any inform files of the same nature. No build available for Mac/Unix, though the source can be found here if you want to compile it yourself.
Contact/Support/Discussion
The ideal site for discussion is the TFGamesSite forum. I will try to read and reply to comments on this site, but it might take longer. That forum post also contains past update notices and patch notes.
http://tvtropes.org/pmwiki/pmwiki.php/Videogame/Pandemonium
Go To
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Pandemonium! is a 1996 platform game, published by Crystal Dynamics, originally for the PlayStation and later ported to the Sega Saturn and PC. It features Fargus, a joker, and Nikki, a young sorceress, who unwittingly casts a spell that destroys the town. The goal of the game is to reach the Wishing Engine, where they can wish the town back to normal. For each level, the player can choose which character to be. Each has a special move — Fargus can deliver a special spinning attack by throwing his talking stick-puppet called Sid, and Nikki can double jump.
A sequel, Pandemonium 2 was released in 1997, for PlayStation and PC. This one features the characters dashing to the Comet of Infinite Possibilities to make their wish. However, the evil Queen Zorrscha has set her sight on the comet as well, and it is up on our characters to defeat her.
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In the PlayStation and Sega Saturn versions, rather than using a memory card as in most games released at the time, progress is saved using the older password system.
This game series contains examples of:
Pandemonium Game Ps1
- Acid-Trip Dimension: While for the most part the levels in both games are not that strange like the name would imply, the things you see in the last world (notably first two levels) in the sequel are not, for lack of better term, from this world.
- Bare Your Midriff: Nikki in both games.
- Blow You Away: Both Honcho's Airship and Storm Temple feature some annoying wind currents you need to pass through.
- Bonus Level: Collect enough of treasure in the level and you get to play a special bonus level afterwards (surfing game or a pinball version) that allows you to get some extra lives.
- The Cameo: Nikki appears, in her Pandemonium 2 incarnation, in the ending of Gex: Enter the Gecko.
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- Cap: The sequel caps the number of lives to 32. The maximum HP you can have is also capped, obviously. Strangely enough the cheat code in the sequel gives you 8 HP more than you can get via normal playthrough.
- Cloudcuckoo Lander: Fargus, in the sequel.
- Collision Damage: Pretty much anything that moves and is not a platform (and sometimes even them).
- Double Jump: Nikki only, which is why she is seen as superior to Fargus.
- Deadpan Snarker / Servile Snarker: Sid.
- Dub Name Change: The Japanese version of the first game was published there by Bandai who also changed the two main characters, as well as the game's title to Magical Hoppers.
- Early Game Hell: The first game can get pretty frustrating while you're struck with only two hearts and two lives. The sequel too until you pick some health upgrades.
- Evil Laugh: Zorrscha, every time she appears as a miniboss.
- Eternal Engine: Most of the third world in the sequel qualifies.
- Eyes Do Not Belong There: Lick The Toad from the sequel has a path from the eyes.
- Faceless Eye: The Wishing Engine. Also the eyes in Lick The Toad from the sequel that form floor.
- Fake Balance: There's really no reason at all to use Fargus in the first game, as Nikki's mobility is far more advantageous in every scenario.
- Freeze Ray: One of the power-ups, that allows to shatter frozen enemies.
- Gimmick Level: The first game transforms you into some creature like a frog on some occasion. The sequel lets you control a tank, a turret and a giant mech in some occasions.
- Goomba Stomp: A common way of dispatching enemies, especially by Nikki.
- Goomba Springboard: Most of enemies and also those weird eggs in the sequel, which also make funny 'Yay' sound every time you jump on them.
- Here We Go Again!: The ending of the first game, to an extent. 'Oh boy, I think we're gonna need another wish!'
- Hot Witch: Nikki. Which version of her is hotter varies from person to person.
- HP to 1: What mouse-like-and-not-wizard-enemy does. As collision damage.
- Kill It with Fire: Nikki's power she can pick in the sequel.
- Market-Based Title: Pandemonium! and its sequel were imported to Japan by Bandai under the titles Magical Hoppers and Miracle Jumpers, the former also receiving something of a Cut-and-Paste Translation.
- Mad Bomber: Fargus, but only in the sequel.
- Marathon Level: The penultimate level of the sequel, The Bitter End, which is both sprawling and full of backtracking.
- The Maze: The Bitter End again.
- Multiple Endings: The ending of the second game depends on which character the player uses to complete it.
- Nintendo Hard: Stages can be really damn long, the camera often goes a little wild and easily disorients the player, or zooms too far in so that the player can't see oncoming enemies, and extra lives are prohibitively expensive (300 gems per life.)
- No OSHA Compliance: The Eternal Engine levels in the sequel. Yeah, run through the fans, that seems safe.
- Our Monsters Are Weird: Seriously, what some of the creatures in the both games are supposed to be?
- Progressively Prettier: In the first game, Nikki is fairly plain-looking and innocent. In the sequel, she has become Hotter and Sexier, sports a completely different hairstyle (not to mention a different face), and a new, more ruthless, personality.
- Pyromaniac: Nikki in the sequel, according to the manual.
- Screen Crunch: The N-Gage port had bad draw distance and low frame rates on top of the screen problems.
- Shrink Ray: One of the power-ups, that allows to even kill Invincible Minor Minions by stomping on them.
- Shock and Awe: Storm Temple. There are also Plasma Balls in Zorrscha's Lab and Lightning power for Nikki in the sequel.
- Slippy-Slidey Ice World: The aptly named Ice Prison.
- Tank Goodness: Hate Tank level in the sequel lets you control a tank not far into the level.
- Timed Mission: In the sequel, there is race for a health upgrade and for the level's end.
- 2½D: The first game has 2D mechanics in a 3D environment. Most of the sequel qualifies as well.
- Unexpected Shmup Level: Some parts of Collide-O-Scope and the battle with Mr. Schneobelen
- Weakened by the Light: Storm Temple features the demons that are lethal in the darkness, but become completely harmless should you light the lamp that is (hopefully) nearby.
Pandemonium Game For Pc
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